Ruby inspired by Lucy, for EverQuest Legends

a necro theurgist

Mob or chest in Befallen: 91 sightings of 21 distinct items.

Level and classLevel 17-19 · Necromancer bonus classes at some difficulties
Race and factionErudite · Burning Dead (-2 a kill)
ZoneBefallen
Seen in zone75% of visits (6 of 8)
Slowableunknown
Charmableunknown
Mezzableunknown
Spawns at

Wanders: seen on 4 spots across visits.

  • -357, -124, -80 (3 of 7 spawns here)
  • -592, -97, -67 (2 of 7 spawns here)
  • -470, 7, -73 (2 of 7 spawns here)
  • -401, -2, -65 (2 of 7 spawns here)
  • -359, 91, -66 (seen once) (1 of 7 spawns here)
  • -392, 92, -68 (seen once) (1 of 7 spawns here)
  • -512, -79, -66 (seen once) (1 of 7 spawns here)
  • -480, -94, -67 (seen once) (1 of 7 spawns here)
  • -483, 71, -78 (seen once) (1 of 14 spawns here)
  • -645, -125, -68 (seen once) (1 of 7 spawns here)
  • -622, -35, -66 (seen once) (1 of 8 spawns here)

As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to.

Observed damage range1 to 15
Observed accuracy64%
Observed spellsNecromancer: Poison Bolt 25%
Necromancer or Shadow Knight: Disease Cloud 25%, Lifebite 50%
Seen wearingLesser Shielding (in the target window)
DifficultyHit pointsDamage rangeBonus classes
d0public: 3941 to 15none 100%
d4Magician 50% · Shadow Knight 50%

Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.

ItemZoneSeenTiers / priceRate
d0d1d2d3d4
Antiqued Silver Band Befallen 7+0 (3), +2, +4 (3)7%–11%–11%
Bloodstone Befallen 2+0 (2)2%–11%––
Bloodstone Ring Befallen 3+0, +1, +44%–––4%
Bronze Dagger Befallen 4+0 (2), +2, +44%–11%–4%
Bronze Main Gauche Befallen 5+0 (2), +1, +2, +47%–11%–4%
Bronze Rapier Befallen 4+0 (2), +1, +27%20%–––
Bronze Shortened Spear Befallen 2+0, +42%–––4%
Bronze Spear Befallen 4+0, +4 (3)2%–––11%
Chipped Bone Rod Befallen 4+0, +1, +2 (2)2%40%11%––
Damask Collar (details not known yet) Befallen 1+02%––––
Damask Wristbands (details not known yet) Befallen 2+0 (2)4%––––
Gnome Meat Befallen 8+0 (8)9%–––15%
Golden Earring Befallen 2+0 (2)4%––––
Gossamer Robe Befallen 12+0 (8), +2 (2), +4 (2)18%–22%–7%
Mote of Infinitesimal Potential Befallen 3+0 (3)7%––––
Mote of Potential Befallen 2+0 (2)––––7%
Necromancer Blood Befallen 11+0 (11)9%20%11%–19%
Onyx Befallen 1+0––11%––
Silver Earring Befallen 2+0, +42%–––4%
Silver Ring Befallen 1+4––––4%
Thaumaturgist's Robe Befallen 11+0 (2), +1 (2), +2 (2), +4 (5)9%20%11%–19%

Faction

What killing a necro theurgist does to your standing, from 3 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.

FactionHitKills
Burning Dead-23