an elven slave
Mob or chest in Clan Crushbone: 3 sightings of 2 distinct items.
| Level and class | Level 1-3 · Cleric, Ranger, Warrior bonus classes at some difficulties |
|---|---|
| Race and faction | Wood Elf · Keepers of the Art (-10 a kill) |
| Zone | Clan Crushbone |
| Seen in zone | 100% of visits (4 of 4) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at | Wanders: seen on 4 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Difficulty | Bonus classes |
|---|---|
| d0 | none 100% |
| d4 | Necromancer 33% · Ranger 33% · Wizard 33% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Elven Blood | Clan Crushbone | 1 | +0 | – | – | – | – | 50% |
| Rusty Mining Pick | Clan Crushbone | 2 | +4 (2) | – | – | – | – | 100% |
Faction
What killing an elven slave does to your standing, from 1 kill seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Keepers of the Art | -10 | 1 |
| King Tearis Thex | -2 | 1 |
| Faydarks Champions | -1 | 1 |
| The Dead | +5 | 1 |