royal guard
Mob or chest in Clan Crushbone: 10 sightings of 6 distinct items.
| Level and class | Level 14-17 · Rogue bonus classes at some difficulties |
|---|---|
| Race and faction | Orc · Crushbone Orcs (-1 a kill) |
| Zone | Clan Crushbone |
| Seen in zone | 100% of visits (4 of 4) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at | Wanders: seen on 5 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 1 |
| Observed accuracy | 25% |
| Difficulty | Damage range | Bonus classes |
|---|---|---|
| d0 | none 100% | |
| d4 | 1 | Enchanter 33% · Beastlord 17% · Necromancer 17% · Shadow Knight 17% · Shaman 17% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Bronze Dagger | Clan Crushbone | 1 | +4 | – | – | – | – | 33% |
| Bronze Main Gauche | Clan Crushbone | 3 | +0, +1, +4 | 40% | – | – | – | 33% |
| Bronze Rapier | Clan Crushbone | 3 | +0 (2), +4 | 40% | – | – | – | 33% |
| Bronze Spear | Clan Crushbone | 1 | +0 | 20% | – | – | – | – |
| Raw-Hide Boots | Clan Crushbone | 1 | +4 | – | – | – | – | 33% |
| Raw-Hide Sleeves | Clan Crushbone | 1 | +1 | 20% | – | – | – | – |
Faction
What killing royal guard does to your standing, from 3 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Crushbone Orcs | -1 | 3 |
| Faydarks Champions | +5 | 3 |
| Storm Guard | +5 | 3 |
| Emerald Warriors | +5 | 3 |