Guard Ullindin
Mob or chest in East Freeport: 2 sightings of 2 distinct items.
| Level and class | Level d0 50 · Warrior |
|---|---|
| Race and faction | Guard · The Freeport Militia (-50 a kill) |
| Zone | East Freeport |
| Seen in zone | 100% of visits (15 of 15) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at |
As /loc gives them: Y, X, Z, the most used first. |
| Observed damage range | 61 to 175 |
| Observed accuracy | 40% |
| Hit points | d0: public: 31,958 (the average of the fights at each group size; hover one for the fights and their spread) |
| Observed special attacks | Bash, Kick, Cleave |
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Short Sword | East Freeport | 1 | +0 | 100% | – | – | – | – |
| Velium Gemmed Rune | East Freeport | 1 | +0 | 100% | – | – | – | – |
Faction
What killing Guard Ullindin does to your standing, from 1 kill seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| The Freeport Militia | -50 | 1 |
| Coalition of Tradefolk Underground | -7 | 1 |
| Knights of Truth | +5 | 1 |
| Priests of Marr | +5 | 1 |