a shimmering sailfin
Mob or chest in Kedge Keep: 68 sightings of 2 distinct items.
| Level and class | Level 2-5 · Warrior, Wizard bonus classes at some difficulties |
|---|---|
| Race and faction | Fish |
| Zone | Kedge Keep |
| Seen in zone | 84% of visits (49 of 58) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at | Wanders: seen on 23 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 1 to 4 |
| Observed accuracy | 3% |
| Observed spells | Frost Bolt 100% |
| Buffs itself | Minor Shielding |
| Seen wearing | Minor Shielding, Spirit of Wolf (from other mobs), Daring (from other mobs), Quickness (from other mobs), Shield of Brambles (from other mobs), Skin like Steel (from other mobs), Symbol of Pinzarn (from other mobs), Symbol of Ryltan (from other mobs) (in the target window) |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | none 100% | ||
| d4 | instance: 3 players 370 | 1 to 4 | Ranger 20% · Warrior 20% · Beastlord 10% · Berserker 10% · Cleric 10% · Monk 10% · Rogue 10% · Shaman 10% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Fish Scales | Kedge Keep | 39 | +0 (39) | 70% | – | 50% | – | 63% |
| Fresh Fish | Kedge Keep | 29 | +0 (29) | 44% | 100% | 17% | – | 52% |