Ruby inspired by Lucy, for EverQuest Legends

Guard Meadom

Mob or chest in Northern Felwithe: 5 sightings of 4 distinct items.

Level and classLevel 38-42 · Paladin bonus classes at some difficulties
Race and factionGuard · Emerald Warriors (-15 a kill)
ZoneNorthern Felwithe
Seen in zone100% of visits (9 of 9)
Slowableunknown
Charmableunknown
Mezzableunknown
Spawns at
  • -14, -47, 3

As /loc gives them: Y, X, Z, the most used first.

Observed damage range13 to 96
Observed accuracy36%
Accuracy by stanceranged 33%
Observed special attacksBerserker: Frenzy
Paladin: Bash
Buffs other mobsSymbol of Transal
Seen wearingCenter, Symbol of Transal, Quickness (from other mobs), Spirit of Wolf (from other mobs) (in the target window)
HealsHealing, Lay on Hands
DifficultyHit pointsDamage rangeBonus classes
d0public: 2,84113 to 71none 100%
d1instance: 8 players 3,68829 to 70none 100%
d215 to 79none 100%
d3instance: 8 players 2,72416 to 87Berserker 100%
d4instance: 8 players 7,37343 to 96Rogue 100%

Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.

ItemZoneSeenTiers / priceRate
d0d1d2d3d4
Amber Northern Felwithe 1+033%––––
Fine Steel Dagger Northern Felwithe 1+033%––––
Gold Ring Northern Felwithe 2+0, +433%–––100%
Ivory Northern Felwithe 1+0––100%––

Faction

What killing Guard Meadom does to your standing, from 8 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.

FactionHitKills
Emerald Warriors-158
Kelethin Merchants-18
Merchants of Felwithe-18
Indigo Brotherhood+58