inferno goblin
Mob or chest in Solusek's Eye: 20 sightings of 10 distinct items.
| Level and class | Level 26-28 · Rogue, Warrior bonus classes at some difficulties |
|---|---|
| Race and faction | Goblin · Goblins of Fire Peak (-5 a kill) |
| Zone | Solusek's Eye |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Respawn | about 7m 5s (median of 12 seen) |
| Spawns at | Wanders: seen on 11 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 1 to 38 |
| Observed accuracy | 9% |
| Observed special attacks | Berserker: Frenzy Rogue: Backstab Warrior: Cleave Warrior or Cleric or Paladin or Shadow Knight: Bash Warrior or Ranger or Monk or Beastlord or Berserker: Kick |
| Observed spells | Beastlord or Shaman: Tainted Breath 9%, Spirit Strike 9% Druid or Ranger: Burst of Fire 9% Enchanter: Chaos Flux 9% Magician: Shock of Spikes 9% Necromancer or Shadow Knight: Lifedraw 9% Shadow Knight: Harm Touch 18% Shaman: Affliction 9% Wizard: Lightning Bolt 9%, Tishan's Clash 9% |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | none 100% | ||
| d4 | instance: 7 players 2,583 | 1 to 38 | Shadow Knight 16% · Ranger 10% · Wizard 10% · Bard 6% · Beastlord 6% · Cleric 6% · Druid 6% · Magician 6% · Monk 6% · Berserker 3% · Enchanter 3% · Necromancer 3% · Paladin 3% · Rogue 3% · Shaman 3% · Warrior 3% · none 3% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Asmag Weed | Solusek's Eye | 4 | +0 (4) | 50% | – | – | – | 20% |
| Fiery Ore | Solusek's Eye | 7 | +0 (7) | 50% | – | – | – | 40% |
| Fine Steel Long Sword | Solusek's Eye | 1 | +4 | – | – | – | – | 7% |
| Fine Steel Rapier | Solusek's Eye | 1 | +0 | 50% | – | – | – | – |
| Fine Steel Spear | Solusek's Eye | 2 | +4 (2) | – | – | – | – | 13% |
| Jade | Solusek's Eye | 1 | +0 | – | – | – | – | 7% |
| Jade Earring | Solusek's Eye | 1 | +4 | – | – | – | – | 7% |
| Mithril Earring | Solusek's Eye | 1 | +1 | 50% | – | – | – | – |
| Pearl | Solusek's Eye | 1 | +0 | – | – | – | – | 7% |
| Small Brick of Unrefined Ore | Solusek's Eye | 1 | +0 | – | – | – | – | 7% |
Faction
What killing inferno goblin does to your standing, from 7 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Goblins of Fire Peak | -5 | 7 |
| Tribe Vrodak | +5 | 7 |