a will sapper
Mob or chest in The Castle of Mistmoore: 85 sightings of 24 distinct items.
| Level and class | Level 29-31 · Warrior bonus classes at some difficulties |
|---|---|
| Race and faction | Vampire · Mayong Mistmoore (-5 a kill) |
| Zone | The Castle of Mistmoore |
| Seen in zone | 75% of visits (6 of 8) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Respawn | about 8m 48s (median of 10 seen) |
| Spawns at | Wanders: seen on 14 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 2 to 33 |
| Observed accuracy | 23% |
| Observed special attacks | Warrior: Kick, Cleave Warrior or Cleric or Shadow Knight: Bash |
| Observed spells | Magician: Shock of Spikes 11% Necromancer: Shock of Poison 11% Necromancer or Shadow Knight: Lifedraw 22% Shadow Knight: Harm Touch 11% NPC only: Fatigue Drain 44% |
| Difficulty | Damage range | Bonus classes |
|---|---|---|
| d0 | none 100% | |
| d4 | 2 to 33 | Magician 25% · Bard 13% · Cleric 13% · Druid 13% · Necromancer 13% · Shadow Knight 13% · Shaman 13% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
Faction
What killing a will sapper does to your standing, from 4 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Mayong Mistmoore | -5 | 4 |
| Agents of Mistmoore | -5 | 4 |
| King Tearis Thex | +5 | 4 |
| League of Antonican Bards | +5 | 4 |
| Ring of Scale | +5 | 4 |