Ruby inspired by Lucy, for EverQuest Legends

Guard Marshmoor

Mob or chest in The Greater Faydark: 6 sightings of 4 distinct items.

Level and classLevel 38-41 · Warrior
Race and factionGuard · Emerald Warriors (-15 a kill)
ZoneThe Greater Faydark
Seen in zone100% of visits (22 of 22)
Slowableyes (1 slow)
Charmableunknown
Mezzableunknown
Spawns at

Wanders: seen on 5 spots across visits.

  • -473, 260, 77
  • -388, 356, 118
  • -401, 339, 111
  • -590, 231, 77 (3 of 4 spawns here)
  • -566, 276, 77
  • -599, 311, 71 (seen once)
  • -624, 335, 76 (seen once)

As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to.

Observed damage range11 to 72
Observed accuracy30%
Accuracy by stanceranged 30%
Observed special attacksBash, Kick, Cleave
DifficultyDamage range
d011 to 72
d1
ItemZoneSeenTiers / priceRate
d0d1d2d3d4
Fine Steel Long Sword The Greater Faydark 2+0 (2)100%––––
Fine Steel Warhammer The Greater Faydark 1+150%––––
Ivory The Greater Faydark 1+050%––––
Round Shield The Greater Faydark 2+0 (2)100%––––

Faction

What killing Guard Marshmoor does to your standing, from 2 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.

FactionHitKills
Emerald Warriors-152
Kelethin Merchants-12
Merchants of Felwithe-12
Indigo Brotherhood+52