a hiding gnoll
Mob or chest in The Lair of the Splitpaw: 6 sightings of 3 distinct items.
| Level and class | Level 33 · Rogue bonus classes at some difficulties |
|---|---|
| Race and faction | Gnoll |
| Zone | The Lair of the Splitpaw |
| Seen in zone | 100% of visits (13 of 13) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Respawn | about 2m 11s (median of 5 seen) |
| Spawns at | Wanders: seen on 4 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 3 to 88 |
| Observed accuracy | 31% |
| Observed spells | Shock of Spikes 50%, Blaze 50% |
| Buffs itself | Inferno Shield |
| Buffs other mobs | Inferno Shield, Shield of Brambles, Spirit of Wolf |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | none 100% | ||
| d1 | none 100% | ||
| d4 | instance: 6 players 3,491 | 3 to 88 | Druid 18% · Berserker 11% · Cleric 11% · Paladin 11% · Shaman 11% · Bard 7% · Magician 7% · Necromancer 7% · Warrior 7% · Monk 4% · Shadow Knight 4% · Wizard 4% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Rain Water | The Lair of the Splitpaw | 1 | +0 | – | – | – | – | 20% |
| White Hellebore | The Lair of the Splitpaw | 2 | +0 (2) | – | – | – | – | 40% |
| Wolves Bane | The Lair of the Splitpaw | 3 | +0 (3) | 33% | – | – | – | 40% |