a Pickclaw Bladestopper
Mob or chest in The Liberated Citadel of Runnyeye: no drops seen yet.
| Level and class | Level 12-16 · Warrior bonus classes at some difficulties |
|---|---|
| Race and faction | Goblin · Clan Runnyeye (-5 a kill) |
| Zone | The Liberated Citadel of Runnyeye |
| Seen in zone | 100% of visits (4 of 4) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at | Wanders: seen on 3 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 1 to 5 |
| Observed accuracy | 40% |
| Observed special attacks | Warrior: Kick, Cleave Warrior or Cleric: Bash |
| Buffs itself | Shield of Fire |
| Buffs other mobs | Shield of Fire |
| Seen wearing | Center (from other mobs), Shield of Fire (from other mobs), Symbol of Transal (from other mobs) (in the target window) |
| Difficulty | Damage range | Bonus classes |
|---|---|---|
| d0 | none 100% | |
| d1 | 1 to 5 | none 100% |
| d2 | none 67% · Magician 33% | |
| d3 | none 91% · Cleric 9% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
Faction
What killing a Pickclaw Bladestopper does to your standing, from 1 kill seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Clan Runnyeye | -5 | 1 |
| Guardians of the Vale | +5 | 1 |
| Priests of Mischief | +5 | 1 |
| Storm Guard | +5 | 1 |
| Storm Reapers | +5 | 1 |
| King Xorbb | +5 | 1 |