a ghoul
Mob or chest in The Oasis of Marr: 2 sightings of 2 distinct items.
| Level and class | Level 13-17 · Warrior bonus classes at some difficulties |
|---|---|
| Race and faction | Ghoul |
| Zone | The Oasis of Marr |
| Seen in zone | 86% of visits (37 of 43) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at | Wanders: seen on 7 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 9 to 31 |
| Observed accuracy | 50% |
| Observed special attacks | Warrior or Cleric: Bash Warrior or Monk or Berserker: Kick |
| Observed spells | Wizard: Frost Bolt 25%, Shock of Lightning 25%, Fire Bolt 25% NPC only: Ghoul Root 25% |
| Seen wearing | Daring (from other mobs), Lesser Shielding, Shield of Fire (from other mobs), Skin like Rock (from other mobs), Symbol of Transal (from other mobs) (in the target window) |
| Difficulty | Damage range | Bonus classes |
|---|---|---|
| d0 | none 100% | |
| d4 | 9 to 31 | Cleric 42% · Shaman 17% · Berserker 8% · Druid 8% · Enchanter 8% · Monk 8% · Wizard 8% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Bronze Halberd | The Oasis of Marr | 1 | +4 | – | – | – | – | 33% |
| Raw-Hide Tunic | The Oasis of Marr | 1 | +4 | – | – | – | – | 33% |