a Greenblood Emissary
Mob or chest in The Plane of Hate: 5 sightings of 3 distinct items.
| Level and class | Level 54-56 · Shadow Knight bonus classes at some difficulties |
|---|---|
| Race and faction | Ogre · Green Blood Knights (-15 a kill) |
| Zone | The Plane of Hate |
| Seen in zone | 96% of visits (45 of 47) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at | Wanders: seen on 3 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Resists | MR: medium |
| Observed damage range | 66 to 269 |
| Observed accuracy | 36% |
| Observed special attacks | Bash |
| Observed spells | Harm Touch 100% |
| Buffs itself | Skin like Nature, Feedback, Quickness, Spirit of Wolf |
| Buffs other mobs | Celerity, Spirit of Wolf, Shield of Spikes |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | public: 16,096 solo: 9,694 | 66 to 269 | none 100% |
| d1 | none 67% · Ranger 33% | ||
| d2 | none 83% · Berserker 17% | ||
| d3 | none 67% · Magician 33% | ||
| d4 | Druid 15% · Enchanter 8% · Monk 8% · Necromancer 8% · Rogue 8% · Berserker 6% · Cleric 6% · Magician 6% · Paladin 6% · Ranger 6% · Shaman 6% · Warrior 6% · Beastlord 4% · Bard 2% · Wizard 2% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Black Sapphire | The Plane of Hate | 3 | +0 (3) | 50% | – | – | – | 100% |
| Blue Diamond | The Plane of Hate | 1 | +0 | – | – | – | – | 100% |
| Crystallized Sulfur | The Plane of Hate | 1 | +0 | 25% | – | – | – | – |
Faction
What killing a Greenblood Emissary does to your standing, from 2 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Green Blood Knights | -15 | 2 |
| Clurg | -7 | 2 |
| Shadowknights of Night Keep | +5 | 2 |
| Storm Guard | +5 | 2 |