an orc priest
Mob or chest in The Rathe Mountains: 1 sightings of 1 distinct items.
| Level and class | Level 13-15 · Cleric bonus classes at some difficulties |
|---|---|
| Race and faction | Orc · Death Fist Orcs (-3 a kill) |
| Zone | The Rathe Mountains |
| Seen in zone | 83% of visits (5 of 6) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at |
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Seen wearing | Center (in the target window) |
| Difficulty | Bonus classes |
|---|---|
| d0 | none 100% |
| d2 | none 100% |
| d3 | Wizard 50% · none 50% |
| d4 | Bard 25% · Beastlord 25% · Necromancer 25% · Warrior 25% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Cracked Staff | The Rathe Mountains | 1 | +2 | – | – | 100% | – | – |
Faction
What killing an orc priest does to your standing, from 1 kill seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Death Fist Orcs | -3 | 1 |
| Guardians of the Vale | +5 | 1 |
| Knights of Truth | +5 | 1 |
| Commons Residents | +5 | 1 |
| Ashen Order | +5 | 1 |