a rock golem
Mob or chest in The Ruins of Old Paineel: 376 sightings of 25 distinct items.
| Level and class | Level 48-54 · Warrior bonus classes at some difficulties |
|---|---|
| Race and faction | Golem · Minions of Underfoot (-3 a kill) |
| Zone | The Ruins of Old Paineel |
| Seen in zone | 100% of visits (8 of 8) |
| Slowable | yes (56 slows) |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at | Wanders: seen on 86 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Resists | MR: low · DR: medium |
| Observed damage range | 9 to 228 |
| Observed accuracy | 32% |
| Accuracy by stance | ranged 47% · evasive 5% |
| Observed special attacks | Berserker: Frenzy Monk: Dragon Punch Rogue: Backstab Warrior: Cleave Warrior or Cleric or Paladin or Shadow Knight: Bash Warrior or Ranger or Monk or Beastlord or Berserker: Kick |
| Observed spells | Beastlord: Frost Shard 11% Beastlord or Shaman: Envenomed Breath 7% Cleric or Paladin: Holy Might 5%, Retribution 9% Druid: Ice 2%, Engulfing Roots 7%, Fire 2% Druid or Ranger: Ensnaring Roots 5% Enchanter: Discordant Mind 2% Enchanter or Wizard: Gravity Flux 2% Magician: Shock of Swords 2%, Blaze 2%, Rain of Swords 2%, Elemental Maelstrom 2% Necromancer: Insidious Retrogression 5%, Torbas' Poison Blast 4% Necromancer or Shaman: Envenomed Bolt 2% Ranger: Call of Flame 2%, Scorching Arrow 4% Shadow Knight: Harm Touch 5%, Life Leech 9% Shaman: Plague 5%, Gale of Poison 2% Wizard: Markar's Clash 2%, Ice Comet 2%, Elnerick's Entombment of Ice 2% |
| Buffs itself | Skin like Nature, Spirit of Wolf, Barrier of Combustion, Inner Fire, Shield of Brambles, Shield of Spikes, Resolution, Shadow Vortex Recourse and 15 more |
| Buffs other mobs | Resolution, Skin like Nature, Spiritual Brawn, Barrier of Combustion, Spirit of Wolf, Shield of Spikes, Inner Fire, Shield of Brambles and 10 more |
| Seen wearing | Spirit of Wolf, Symbol of Pinzarn, Valor, Shield of Spikes, Skin like Nature, Resolution, Arch Shielding, Inner Fire (in the target window) |
| Heals | Superior Healing, Greater Healing, Lay on Hands, Healing Light |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | public: 11,247 | 38 to 167 | none 100% |
| d1 | instance: 2 players 13,671 | 12 to 199 | none 98% · Beastlord 1% · Cleric 1% · Enchanter 1% · Paladin 1% |
| d4 | instance: 3 players 23,677 | 9 to 228 | Cleric 15% · Beastlord 9% · Shadow Knight 9% · Necromancer 7% · Ranger 7% · Bard 7% · Rogue 7% · Berserker 6% · Druid 6% · Magician 6% · Paladin 6% · Shaman 5% · Monk 4% · Wizard 4% · Enchanter 3% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
Faction
What killing a rock golem does to your standing, from 28 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Minions of Underfoot | -3 | 28 |