Sentry Alechin
Mob or chest in The Southern Plains of Karana: 1 sightings of 1 distinct items.
| Level and class | Level 30 · Paladin bonus classes at some difficulties |
|---|---|
| Race and faction | Human · Priests of Marr (-25 a kill) |
| Zone | The Southern Plains of Karana |
| Seen in zone | 83% of visits (29 of 35) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at |
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Seen wearing | Center (in the target window) |
| Heals | Lay on Hands |
| Difficulty | Hit points | Bonus classes |
|---|---|---|
| d0 | public: 1,479 | none 100% |
| d1 | none 100% | |
| d4 | Beastlord 100% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Locket | The Southern Plains of Karana | 1 | +0 | 100% | – | – | – | – |
What it says
Say “Hail”:
Please, heed my warning. Begone before nightfall. There are evil beasts that lurk this land. Begone!
Keywords in brackets draw more when said to it. Lines are as heard in play; the player's name reads [your name].
Faction
What killing Sentry Alechin does to your standing, from 1 kill seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Priests of Marr | -25 | 1 |
| Knights of Truth | -3 | 1 |
| The Freeport Militia | +5 | 1 |