Guard Fralldo
Mob or chest in West Freeport: 2 sightings of 2 distinct items.
| Level and class | Level 35 · Warrior bonus classes at some difficulties |
|---|---|
| Race and faction | Guard · The Freeport Militia (-50 a kill) |
| Zone | West Freeport |
| Seen in zone | 81% of visits (13 of 16) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Respawn | about 7m 44s (median of 4 seen) |
| Spawns at |
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 14 to 96 |
| Observed accuracy | 26% |
| Observed special attacks | Bash, Kick, Cleave |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | public: 2,137 | 14 to 66 | none 100% |
| d4 | 14 to 96 | Wizard 100% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
| Item | Zone | Seen | Tiers / price | Rate | ||||
|---|---|---|---|---|---|---|---|---|
| d0 | d1 | d2 | d3 | d4 | ||||
| Damaged Militia Helm | West Freeport | 1 | +0 | 100% | – | – | – | – |
| Short Sword | West Freeport | 1 | +0 | 100% | – | – | – | – |
Faction
What killing Guard Fralldo does to your standing, from 1 kill seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| The Freeport Militia | -50 | 1 |
| Coalition of Tradefolk Underground | -7 | 1 |
| Knights of Truth | +5 | 1 |
| Priests of Marr | +5 | 1 |