Guard Munden
Mob or chest in West Freeport: no drops seen yet.
| Level and class | Level 50 · Warrior bonus classes at some difficulties |
|---|---|
| Race and faction | Guard · The Freeport Militia (-50 a kill) |
| Zone | West Freeport |
| Seen in zone | 81% of visits (13 of 16) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at | Wanders: seen on 3 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 17 to 210 |
| Observed accuracy | 59% |
| Observed special attacks | Warrior: Cleave Warrior or Beastlord: Kick Warrior or Paladin: Bash |
| Observed spells | Holy Might 50%, Retribution 50% |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | public: 30,500 | 17 to 175 | none 100% |
| d4 | 31 to 210 | Beastlord 50% · Paladin 50% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
Faction
What killing Guard Munden does to your standing, from 1 kill seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| The Freeport Militia | -50 | 1 |
| Coalition of Tradefolk Underground | -7 | 1 |
| Knights of Truth | +5 | 1 |
| Priests of Marr | +5 | 1 |