Ruby inspired by Lucy, for EverQuest Legends

a necro acolyte

Mob or chest in Befallen: 101 sightings of 23 distinct items.

Level and classLevel 15-17 · Necromancer bonus classes at some difficulties
Race and factionGnome · Burning Dead (-2 a kill)
ZoneBefallen
Seen in zone88% of visits (7 of 8)
Slowableunknown
Charmableunknown
Mezzableunknown
Spawns at

Wanders: seen on 5 spots across visits.

  • -372, -105, -79 (3 of 14 spawns here)
  • -571, 26, -40 (3 of 14 spawns here)
  • -384, -175, -40 (2 of 5 spawns here)
  • -512, -79, -68 (2 of 7 spawns here)
  • -645, -125, -68 (2 of 7 spawns here)
  • -533, -159, -40 (seen once) (1 of 6 spawns here)
  • -519, 130, -40 (seen once) (1 of 7 spawns here)
  • -500, -231, -38 (seen once) (1 of 6 spawns here)
  • -622, -186, -67 (seen once) (1 of 6 spawns here)
  • -400, -41, -40 (seen once) (1 of 7 spawns here)
  • -372, 29, -40 (seen once) (1 of 7 spawns here)
  • -437, 104, -38 (seen once) (1 of 7 spawns here)
  • -623, -162, -66 (seen once) (1 of 6 spawns here)
  • -456, -31, -38 (seen once) (1 of 7 spawns here)
  • -439, -211, -38 (seen once) (1 of 7 spawns here)
  • -359, 91, -66 (seen once) (1 of 7 spawns here)
  • -491, -166, -38 (seen once) (1 of 6 spawns here)

As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to.

Observed damage range1 to 7
Observed accuracy54%
Observed spellsLifebite 100%
Buffs itselfBone Walk, Lesser Shielding
Seen wearingLesser Shielding (in the target window)
DifficultyHit pointsDamage rangeBonus classes
d0public: 3631 to 7none 100%
d1none 75% · Wizard 25%
d4Cleric 33% · Wizard 33% · Paladin 17% · Warrior 17%

Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.

ItemZoneSeenTiers / priceRate
d0d1d2d3d4
Bloodstone Befallen 5+0 (5)5%–––4%
Bloodstone Ring Befallen 5+0 (2), +4 (3)3%–––6%
Bronze Dagger Befallen 4+0, +1, +2, +42%17%11%–2%
Bronze Main Gauche Befallen 6+0 (3), +2, +3, +45%17%11%–2%
Bronze Rapier Befallen 4+0, +4 (3)2%–––6%
Bronze Shortened Spear Befallen 4+0 (2), +4 (2)3%–––4%
Bronze Spear Befallen 5+0 (2), +1, +2, +43%17%11%–2%
Carnelian Befallen 4+0 (4)2%17%––4%
Damask Amice Befallen 1+02%––––
Damask Cape Befallen 1+4––––2%
Damask Collar (details not known yet) Befallen 1+4––––2%
Damask Sash Befallen 1+02%––––
Dark Elf Parts Befallen 13+0 (13)12%17%11%–8%
Gnome Meat Befallen 11+0 (11)8%33%––8%
Golden Earring Befallen 2+0 (2)3%––––
Human Blood Befallen 8+0 (8)7%–––8%
Jasper Befallen 2+0 (2)–17%––2%
Mote of Infinitesimal Potential Befallen 2+0 (2)3%––––
Necromancer Blood Befallen 14+0 (14)12%–22%–10%
Onyx Befallen 4+0 (4)3%–––4%
Silver Earring Befallen 1+4––––2%
Silver Ring Befallen 2+0, +22%17%–––
Star Rose Quartz Befallen 1+02%––––

Faction

What killing a necro acolyte does to your standing, from 1 kill seen: the hit each faction takes, whatever your standing, which moves by less near its limit.

FactionHitKills
Burning Dead-21