a Teir`Dal ranger
Mob or chest in Befallen: 94 sightings of 28 distinct items.
| Level and class | Level 24-25 · Ranger bonus classes at some difficulties |
|---|---|
| Race and faction | Dark Elf · Befallen Inhabitants (-2 a kill) |
| Zone | Befallen |
| Seen in zone | 100% of visits (8 of 8) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Spawns at | Wanders: seen on 13 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 1 to 24 |
| Observed accuracy | 68% |
| Observed special attacks | Kick |
| Observed spells | Burst of Fire 40%, Grasping Roots 20%, Searing Arrow 40% |
| Buffs itself | Shield of Thistles, Skin like Rock |
| Buffs other mobs | Shield of Thistles, Skin like Rock |
| Seen wearing | Firefist, Shield of Thistles, Skin like Rock (in the target window) |
| Heals | Light Healing |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | public: 1,029 | 1 to 24 | none 100% |
| d1 | none 100% | ||
| d4 | Bard 17% · Monk 17% · Paladin 17% · Shaman 17% · Warrior 17% · Wizard 17% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
Faction
What killing a Teir`Dal ranger does to your standing, from 4 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Befallen Inhabitants | -2 | 4 |