a raider
Mob or chest in The Southern Plains of Karana: 183 sightings of 32 distinct items.
| Level and class | Level 9-12 · Rogue, Warrior, Wizard bonus classes at some difficulties |
|---|---|
| Race and faction | Human · Karana Bandits (-2 a kill) |
| Zone | The Southern Plains of Karana |
| Seen in zone | 100% of visits (35 of 35) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Respawn | about 2m 41s (median of 40 seen) |
| Spawns at | Wanders: seen on 5 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Seen wearing | Minor Shielding, Shield of Thistles, Skin like Wood, Spirit of Wolf, Inner Fire, Lesser Shielding, Firefist (in the target window) |
| Difficulty | Bonus classes |
|---|---|
| d0 | none 100% |
| d1 | none 99% · Beastlord 1% |
| d4 | Bard 18% · Druid 18% · Paladin 18% · Monk 9% · Rogue 9% · Shaman 9% · Warrior 9% · Wizard 9% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.
Faction
What killing a raider does to your standing, from 217 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.
| Faction | Hit | Kills |
|---|---|---|
| Karana Bandits | -2 | 217 |
| Circle of Unseen Hands | +5 | 217 |
| Guards of Qeynos | +5 | 217 |
| Highpass Guards | +5 | 217 |
| Karana Residents | +5 | 217 |