Ruby inspired by Lucy, for EverQuest Legends

a dread bone

Mob or chest in Befallen: 55 sightings of 30 distinct items.

Level and classLevel 9-10 · Warrior bonus classes at some difficulties
Race and factionAncient Skeleton
ZoneBefallen
Seen in zone63% of visits (5 of 8)
Slowableunknown
Charmableunknown
Mezzableunknown
Spawns at

Wanders: seen on 4 spots across visits.

  • -400, -41, -38 (3 of 7 spawns here)
  • -540, 85, -38 (3 of 7 spawns here)
  • -372, 29, -38 (2 of 7 spawns here)
  • -456, -31, -38 (2 of 7 spawns here)
  • -449, 47, -38 (seen once) (1 of 6 spawns here)
  • -568, 161, -38 (seen once) (1 of 7 spawns here)
  • -591, 88, -38 (seen once) (1 of 7 spawns here)
  • -400, 98, -38 (seen once) (1 of 7 spawns here)
  • -392, -100, -38 (seen once) (1 of 7 spawns here)
  • -500, -231, -38 (seen once) (1 of 6 spawns here)
  • -384, -175, -38 (seen once) (1 of 5 spawns here)
  • -519, 130, -38 (seen once) (1 of 7 spawns here)

As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to.

Observed damage range1 to 3
Observed accuracy28%
Observed special attacksBash, Kick, Cleave
Buffs itselfShield of Fire, Elementaling: Earth, Lesser Shielding, Shield of Thistles
Buffs other mobsShield of Fire, Shield of Thistles
DifficultyHit pointsDamage rangeBonus classes
d0public: 2421 to 3none 100%
d1none 100%
d4Druid 33% · Magician 33% · Wizard 33%

Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.

ItemZoneSeenTiers / priceRate
d0d1d2d3d4
Backpack Befallen 1+0––––2%
Bandages Befallen 1+03%––––
Belt Pouch Befallen 1+0––––2%
Buckler Befallen 1+4––––2%
Cloth Choker Befallen 1+4––––2%
Cloth Gloves Befallen 1+1–33%–––
Cloth Pants Befallen 1+03%––––
Cloth Shawl Befallen 2+4 (2)––––4%
Cloth Shirt Befallen 2+0, +43%–––2%
Cloth Sleeves Befallen 1+03%––––
Cloth Veil Befallen 2+0, +43%–––2%
Cloth Wristband Befallen 4+4 (4)––––8%
Cracked Staff Befallen 1+4––––2%
Mead Befallen 3+0 (3)3%–––4%
Mote of Infinitesimal Potential Befallen 2+0 (2)6%––––
Parrying Dagger Befallen 1+4––––2%
Rusty Axe Befallen 4+0 (2), +4 (2)6%–––4%
Rusty Battle Axe Befallen 4+0, +1, +4 (2)3%33%––4%
Rusty Broad Sword Befallen 1+13%––––
Rusty Halberd Befallen 1+2––11%––
Rusty Long Sword Befallen 1+2––11%––
Rusty Mace Befallen 2+0 (2)6%––––
Rusty Scimitar Befallen 2+4 (2)––––4%
Rusty Short Sword Befallen 4+1, +4 (3)3%–––6%
Rusty Warhammer Befallen 1+4––––2%
Short Beer Befallen 2+0 (2)6%––––
Small Bag Befallen 2+0 (2)6%––––
Small Box Befallen 1+03%––––
Splintering Club Befallen 3+0, +1, +46%–––2%
Wooden Shield Befallen 2+4 (2)––––4%