Ruby inspired by Lucy, for EverQuest Legends

a ghoul

Mob or chest in Befallen: 74 sightings of 30 distinct items.

Level and classLevel 13-17 · Warrior bonus classes at some difficulties
Race and factionGhoul
ZoneBefallen
Seen in zone88% of visits (7 of 8)
Slowableunknown
Charmableunknown
Mezzableunknown
Spawns at

Wanders: seen on 9 spots across visits.

  • -435, -150, -69 (3 of 7 spawns here)
  • -647, -21, -66 (3 of 6 spawns here)
  • -392, 92, -66 (2 of 7 spawns here)
  • -470, 7, -72 (2 of 7 spawns here)
  • -480, -94, -65 (2 of 7 spawns here)
  • -357, -124, -81 (2 of 7 spawns here)
  • -372, -105, -78 (2 of 14 spawns here)
  • -622, -186, -66 (2 of 6 spawns here)
  • -359, 91, -66 (2 of 7 spawns here)
  • -401, -2, -65 (seen once) (1 of 7 spawns here)
  • -483, 71, -78 (seen once) (1 of 14 spawns here)
  • -438, 37, -74 (seen once) (1 of 7 spawns here)

As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to.

Observed damage range1 to 9
Observed accuracy50%
Observed special attacksWarrior: Bash, Cleave
Warrior or Monk or Berserker: Kick
Observed spellsGhoul Root 100%
DifficultyHit pointsDamage rangeBonus classes
d0public: 4051 to 9none 100%
d1none 100%
d4Berserker 50% · Monk 50%

Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.

ItemZoneSeenTiers / priceRate
d0d1d2d3d4
Backpack Befallen 1+02%––––
Bandages Befallen 1+0––––3%
Belt Pouch Befallen 4+0 (4)2%13%––6%
Bottle of Kalish Befallen 1+0––––3%
Bronze Battle Axe Befallen 1+02%––––
Bronze Knuckles Befallen 4+0, +4 (3)2%–––10%
Bronze Long Sword Befallen 2+0, +42%–––3%
Iron Ration Befallen 4+0 (4)7%––––
Mead Befallen 2+0 (2)––––6%
Mote of Infinitesimal Potential Befallen 4+0 (4)7%––––
Mote of Lesser Potential Befallen 3+0 (3)2%–8%–3%
Mote of Minor Potential Befallen 3+0 (3)–38%–––
Mote of Potential Befallen 1+0––––3%
Ration Befallen 1+0––––3%
Raw-Hide Belt Befallen 4+0, +1, +4 (2)3%–––6%
Raw-Hide Boots Befallen 2+0, +42%–––3%
Raw-Hide Gloves Befallen 1+1–13%–––
Raw-Hide Gorget Befallen 1+1–13%–––
Raw-Hide Mask Befallen 3+0 (2), +23%–8%––
Raw-Hide Shoulderpads Befallen 1+02%––––
Raw-Hide Skullcap Befallen 2+0, +42%–––3%
Raw-Hide Sleeves Befallen 2+0 (2)3%––––
Rusty Broad Sword Befallen 4+0 (3), +45%–––3%
Rusty Dagger Befallen 1+02%––––
Rusty Long Sword Befallen 8+0 (3), +1, +4 (4)7%–––13%
Rusty Short Sword Befallen 5+0, +1 (2), +2, +45%–8%–3%
Short Beer Befallen 3+0 (3)2%–––6%
Small Bag Befallen 1+02%––––
Small Box Befallen 2+0 (2)–13%8%––
Water Flask Befallen 2+0 (2)3%––––