Ruby inspired by Lucy, for EverQuest Legends

an ice giant

Mob or chest in Permafrost Keep - Raid: 192 sightings of 8 distinct items.

Level and classLevel 32-50 · Warrior bonus classes at some difficulties
Race and factionGiant · Vox (-21 a kill)
ZonePermafrost Keep - Raid
Seen in zone100% of visits (62 of 62)
Slowableyes (16 slows)
Charmableunknown
Mezzableunknown
Spawns at

Wanders: seen on 19 spots across visits.

  • 667, 103, -29
  • 680, 158, -29
  • 670, 282, -29
  • 806, 210, -29
  • 759, 172, -29
  • 678, -25, -29
  • 743, -26, -29 (51 of 119 spawns here)
  • 763, 69, -29 (23 of 63 spawns here)
  • 942, -345, 14 (21 of 62 spawns here)
  • 1038, -231, 13 (16 of 65 spawns here)
  • 910, -387, 18 (7 of 26 spawns here)
  • 888, -122, 13 (4 of 14 spawns here)
  • 892, -395, 18 (5 of 9 spawns here)
  • 921, -172, 13
  • 915, -143, 13 (3 of 9 spawns here)
  • 874, -172, 13 (1 of 3 spawns here)
  • 873, -154, 13 (5 of 23 spawns here)
  • 889, -153, 13 (2 of 4 spawns here)
  • 867, -138, 13 (5 of 23 spawns here)
  • 718, -36, -29 (seen once)
  • 897, -172, 13 (seen once)

As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to.

ResistsMR: low · PR: low
Observed damage range1 to 192
Observed accuracy34%
Accuracy by stanceevasive 2% · ranged 38%
Observed special attacksBerserker: Frenzy
Monk: Dragon Punch, Tiger Claw
Rogue: Backstab
Warrior: Cleave
Warrior or Cleric or Paladin or Shadow Knight: Bash
Warrior or Ranger or Monk or Beastlord or Berserker: Kick
Observed spellsBard: Denon's Desperate Dirge 2%
Beastlord: Ice Spear 2%, Frost Shard 4%
Beastlord or Shaman: Envenomed Breath 6%
Cleric: Force 4%
Cleric or Necromancer or Shadow Knight: Word of Spirit 2%
Cleric or Paladin: Holy Might 4%, Wrath 13%, Retribution 2%
Druid or Ranger: Ensnaring Roots 6%, Burst of Fire 2%, Careless Lightning 4%
Enchanter or Wizard: Gravity Flux 2%
Magician: Shock of Spikes 4%, Shock of Swords 2%, Blaze 4%
Necromancer: Insidious Retrogression 8%
Necromancer or Shaman: Envenomed Bolt 2%
Ranger: Searing Arrow 4%, Scorching Arrow 4%
Shadow Knight: Harm Touch 2%, Life Leech 2%
Wizard: Lightning Bolt 4%, Ice Comet 2%, Rend 2%, Elnerick's Entombment of Ice 6%, Mana Detonation 2%
NPC only: Soul Leech 2%
Buffs itselfArch Shielding, Spirit of Wolf, Diamondskin, Feedback, Armor of Protection, Invoke Death, Nature's Precision, Firefist and 32 more
Buffs other mobsSpirit of Wolf, Feedback, Symbol of Pinzarn, Shield of Spikes, Skin like Diamond, Skin like Steel, Celerity, Shield of Brambles and 17 more
Seen wearingSymbol of Pinzarn, Valor, Spirit of Wolf, Skin like Steel, Arch Shielding, Shield of Brambles, Nature's Precision, Feedback (in the target window)
HealsSuperior Healing, Greater Healing, Healing Light, Lay on Hands
DifficultyHit pointsDamage rangeBonus classes
d0raid group: 3 players 3,894 · 5 players 7,396 · 7 players 6,443 · 8 players 7,0972 to 151none 100%
d1raid group: 2 players 4,501 · 3 players 6,233 · 5 players 2,733 · 6 players 8,304 · 7 players 6,483 · 8 players 6,8692 to 170none 98% · Bard 1% · Ranger 1%
d2raid group: 2 players 9,057 · 3 players 5,657 · 5 players 9,976 · 6 players 2,818 · 7 players 9,616 · 8 players 10,8441 to 166none 94% · Beastlord 2% · Monk 2% · Enchanter 1% · Necromancer 1%
d3raid group: 2 players 7,798 · 3 players 15,147 · 5 players 11,966 · 6 players 14,088 · 7 players 12,927 · 8 players 12,6132 to 192none 73% · Cleric 5% · Ranger 4% · Rogue 3% · Beastlord 2% · Druid 2% · Enchanter 2% · Monk 2% · Necromancer 2% · Shadow Knight 2% · Berserker 1% · Magician 1% · Paladin 1% · Wizard 1%
d4raid group: 2 players 12,057 · 3 players 15,403 · 5 players 14,054 · 6 players 18,635 · 7 players 23,518 · 8 players 16,1931 to 184Monk 11% · Ranger 11% · Cleric 10% · Necromancer 8% · Enchanter 8% · Magician 8% · Wizard 8% · Bard 7% · Paladin 7% · Beastlord 5% · Berserker 5% · Shaman 4% · Druid 3% · Rogue 3% · Shadow Knight 3% · none 1%

Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.

ItemZoneSeenTiers / priceRate
d0d1d2d3d4
Block of Permafrost Permafrost Keep - Raid 40+0 (40)13%14%4%12%20%
Diamond Dust Permafrost Keep - Raid 26+0 (26)3%7%8%16%11%
Essence of Rathe Permafrost Keep - Raid 1+0–––2%–
Ice Giant Toes Permafrost Keep - Raid 80+0 (80)29%17%26%31%22%
Mote of Lesser Potential Permafrost Keep - Raid 2+0 (2)––4%––
Mote of Major Potential Permafrost Keep - Raid 2+0 (2)–––2%2%
Mote of Potential Permafrost Keep - Raid 2+0 (2)–––3%–
Permafrost Crystals Permafrost Keep - Raid 39+0 (39)10%10%18%9%18%

Faction

What killing an ice giant does to your standing, from 199 kills seen: the hit each faction takes, whatever your standing, which moves by less near its limit.

FactionHitKills
Vox-21199
Nagafen-1199