a Rosch Mas Gnoll
Mob or chest in The Lair of the Splitpaw: 109 sightings of 16 distinct items.
| Level and class | Level 26-32 · Enchanter, Magician, Necromancer, Wizard bonus classes at some difficulties |
|---|---|
| Race and faction | Gnoll |
| Zone | The Lair of the Splitpaw |
| Seen in zone | 100% of visits (13 of 13) |
| Slowable | unknown |
| Charmable | unknown |
| Mezzable | unknown |
| Respawn | about 6m 35s (median of 7 seen) |
| Spawns at | Wanders: seen on 23 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 1 to 80 |
| Observed accuracy | 33% |
| Accuracy by stance | ranged 42% |
| Observed special attacks | Frenzy |
| Observed spells | Beastlord or Shaman: Sicken 5%, Tainted Breath 5% Cleric: Force 5% Druid or Ranger: Ensnaring Roots 5% Enchanter: Chaos Flux 5% Magician: Shock of Spikes 5%, Blaze 16% Necromancer or Shadow Knight: Lifedraw 11% Necromancer or Shaman: Infectious Cloud 5% Ranger: Searing Arrow 5% Shadow Knight: Harm Touch 5% Wizard: Lightning Bolt 26% |
| Buffs itself | Inferno Shield, Shield of Fire, Shield of Thistles, Feedback, Greater Shielding, Major Shielding, Shadow Vortex Recourse, Summoning: Earth |
| Buffs other mobs | Inferno Shield, Shield of Fire, Feedback, Shield of Thistles |
| Seen wearing | Major Shielding, Inferno Shield, Leatherskin, Feedback, Alacrity, Firefist, Greater Shielding, Skin like Steel (in the target window) |
| Heals | Greater Healing |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | 6 to 67 | none 100% | |
| d1 | instance: 3 players 893 | 3 to 51 | none 100% |
| d4 | instance: 4 players 1,747 · 6 players 1,492 | 1 to 80 | Cleric 13% · Druid 11% · Rogue 11% · Beastlord 8% · Enchanter 8% · Magician 8% · Bard 6% · Berserker 6% · Warrior 6% · Ranger 5% · Shaman 5% · Monk 3% · Shadow Knight 3% · Wizard 3% · Necromancer 2% · Paladin 2% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.