a Rosch Val Gnoll
Mob or chest in The Lair of the Splitpaw: 164 sightings of 18 distinct items.
| Level and class | Level 41-42 · Enchanter, Magician, Necromancer, Wizard bonus classes at some difficulties |
|---|---|
| Race and faction | Gnoll |
| Zone | The Lair of the Splitpaw |
| Seen in zone | 100% of visits (13 of 13) |
| Slowable | yes (5 slows) |
| Charmable | unknown |
| Mezzable | unknown |
| Respawn | about 6m 35s (median of 10 seen) |
| Spawns at | Wanders: seen on 23 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Resists | MR: low |
| Observed damage range | 3 to 124 |
| Observed accuracy | 53% |
| Accuracy by stance | ranged 53% |
| Observed special attacks | Berserker: Frenzy Rogue: Backstab Warrior: Cleave |
| Observed spells | Beastlord: Ice Spear 9% Cleric: Force 3% Enchanter: Anarchy 9%, Suffocate 16% Enchanter or Wizard: Gravity Flux 6% Magician: Shock of Swords 16%, Blaze 6% Necromancer: Ignite Bones 3%, Incinerate Bones 6% Necromancer or Shaman: Infectious Cloud 3% Shadow Knight: Harm Touch 6% Wizard: Lightning Bolt 3%, Elnerick's Entombment of Ice 13% |
| Buffs itself | Celerity, Feedback, Barrier of Combustion |
| Buffs other mobs | Feedback, Celerity, Barrier of Combustion |
| Seen wearing | Arch Shielding, Celerity, Feedback, Greater Shielding, Spirit of Wolf, Barrier of Combustion, Diamondskin, Inner Fire (in the target window) |
| Heals | Greater Healing |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | none 100% | ||
| d1 | instance: 3 players 1,327 | 17 to 109 | none 97% · Cleric 3% |
| d4 | instance: 4 players 2,601 · 6 players 2,092 | 3 to 124 | Cleric 11% · Wizard 11% · Berserker 9% · Paladin 9% · Beastlord 8% · Monk 8% · Warrior 7% · Bard 5% · Rogue 5% · Shadow Knight 5% · Shaman 5% · Magician 4% · Enchanter 3% · Necromancer 3% · none 3% · Druid 2% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.