Verishe Mal Judge
Mob or chest in The Lair of the Splitpaw: 41 sightings of 19 distinct items.
| Level and class | Level 39 · Cleric bonus classes at some difficulties |
|---|---|
| Race and faction | Gnoll |
| Zone | The Lair of the Splitpaw |
| Seen in zone | 100% of visits (13 of 13) |
| Slowable | yes (1 slow) |
| Charmable | unknown |
| Mezzable | unknown |
| Respawn | about 6m 35s (median of 9 seen) |
| Spawns at | Wanders: seen on 3 spots across visits.
As /loc gives them: Y, X, Z, the most used first; nearby spawns share a spot, and one seen in a single visit may be where the mob had been pulled to. |
| Observed damage range | 9 to 114 |
| Observed accuracy | 60% |
| Observed special attacks | Rogue: Backstab Warrior or Cleric or Paladin or Shadow Knight: Bash |
| Observed spells | Cleric: Force 20% Druid: Enveloping Roots 20% Enchanter: Suffocate 20% Necromancer or Shadow Knight: Drain Spirit 20% Shadow Knight: Harm Touch 20% |
| Buffs itself | Celerity, Celestial Echo, Feedback, Regeneration, Shield of Spikes, Spirit of Wolf |
| Buffs other mobs | Shield of Spikes, Blossoming Heal, Celestial Echo |
| Seen wearing | Armor of Protection, Symbol of Pinzarn, Valor, Celerity, Celestial Echo, Feedback, Firefist, Regeneration (in the target window) |
| Heals | Superior Healing |
| Difficulty | Hit points | Damage range | Bonus classes |
|---|---|---|---|
| d0 | none 100% | ||
| d1 | instance: 3 players 4,402 | 15 to 86 | none 100% |
| d4 | instance: 4 players 8,022 · 6 players 6,741 | 9 to 114 | Bard 19% · Enchanter 19% · Beastlord 14% · Druid 14% · Rogue 10% · Monk 5% · Necromancer 5% · Paladin 5% · Shadow Knight 5% · Warrior 5% |
Bonus classes: the classes a difficulty's spawns carry beside their main one, as they come together, each makeup with its share of the spawns: "Druid + Berserker 74% · Magician 26%" is a spawn with a Druid and a Berserker, or one with a Magician alone. Hover hit points for the fights behind them, or the level above for how its spawns spread over it.